# goth.ink (under construction)

## Quick Install

## Customization

### Theme Selection

#### `gui.gothink_theme = "CREAM"`

The color theme of the game. Can be either `"CREAM"` or `"IRON"`.  Make sure you also remember to drag in the appropriate theme files into your `/gui/` directory.

### Visual Details

#### `gui.adv_circle = "FULL"`

The style and complexity of the decorative circle on the ADV screen. Three options: `"FULL"`, `"EMPTY"`, and `"NONE"`.

### Fonts and Font Sizes

#### `gui.header_font = "gui/Slabo27px-Regular.ttf"`

The font used for header text, like the character names. A path.

#### `gui.header_size = 55`

The font size for header text. An integer.

#### `gui.header_caps = True`

Renders the headers in all-caps. A boolean.

#### `gui.paragraph_font = "gui/Slabo27px-Regular.ttf"`

The font used for the dialogue text and other paragraphs. A path.

#### `gui.paragraph_size = 35`

The font size for paragraph text. An integer.

#### `gui.caption_font = "gui/VT323 regular.ttf"`

The font used for captions, like button tooltips. A path.

#### `gui.caption_size = 28`

The font size for caption text. An integer.

### Sound

#### `gui.sfx_hover = "gui/sfx_hover.ogg"`

The sound that plays when a button is hovered. A path.

#### `gui.sfx_click = "gui/sfx_click.ogg"`

The sound that plays when a button is clicked. A path.

## Advanced Customization

### CONFIG.rpy

#### `gui.color_primary = "#0f121c"`

The primary color determines the text color of the theme.

#### `gui.color_secondary = "#e6e3da"`

The secondary color determines the outline color of the text, and should be the same color as the textbox.
