The color theme of the game. Can be either
"IRON". Make sure you also remember to drag in the appropriate theme files into your
The style and complexity of the decorative circle on the ADV screen. Three options:
The font used for header text, like the character names. A path.
The font size for header text. An integer.
Renders the headers in all-caps. A boolean.
The font used for the dialogue text and other paragraphs. A path.
The font size for paragraph text. An integer.
The font used for captions, like button tooltips. A path.
The font size for caption text. An integer.
The sound that plays when a button is hovered. A path.
The sound that plays when a button is clicked. A path.
The primary color determines the text color of the theme.
The secondary color determines the outline color of the text, and should be the same color as the textbox.